Bethesda Game Studios
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Latest news
Starfield’s moon buggy can do sick jumps, but it can’t outrun the inevitable – modders swapping it for Halo’s Warthog, a Star Wars speeder, and, er, a van
Starfield finally got its first land vehicle this week, via a free update Bethesda revealed at Gamescom Opening Night Live…
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Indiana Jones and the Great Circle is seemingly the next Xbox title coming to PS5, but not until next year
Indiana Jones and the Great Circle is reportedly set to arrive in PS5 not long after it initially releases later…
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Starfield’s Shattered Space expansion arrives this September, and here’s a free moon buggy that you can grab today doing some sick jumps, bro
We pretty much expected this one, but we’re still glad to see it confirmed. Starfield’s first expansion, Shattered Space, has…
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Fancy spicing up Fallout: London with some Baldur’s Gate 3-style randomness? Team FOLON’s now put out a dice roll add-on that’ll help you unleash chaos
Team FOLON, Fallout: London’s creators, have long been open about their desire for people to create mods that put fresh…
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Skyblivion, the massive mod remaking Oblivion in Skyrim’s engine, looks pretty great as devs show off some fresh quest gameplay ahead of 2025 release
The team behind Skyblivion, the massive modding project that’s remaking The Elder Scrolls IV – yep, the one where everyone’s…
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What’s next for the devs behind Fallout: London? “Hopefully” opening their own indie studio – after they add a few more quests and fix some bugs, of course
Fallout: London has been a big hit with fans, and it sounds like the team that made it wants to…
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Fallout: London’s first big patch stops you from cheekily hacking the John Bercow bot, and makes trying to pet the mangy foxes a bit less lethal
The first big patch for Fallout: London has now arrived and is full of fixes for the various technical teething…
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Are Skyrim and Baldur’s Gate 3 immersive sims? If you’re asking one of the guys that created Dishonored, yes
The infinite debate about what is and isn’t an immersive sim continues to rage on, as one of the co-creators…
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“We had ridiculous scenes happening” Fallout: London’s devs had to ditch rideable horses and bikes because they wouldn’t stop flying up buildings
Fallout: London’s massive, but naturally there’s still some stuff that didn’t quite make it into the Fallout 4 mod. For…
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“Who lets you into the cool kids club?” Fallout: London’s project lead on Bethesda’s Creations and the ever-controversial issue of paying for mods
Paying for mods. If you’ve ever said those three words to anyone who plays games or makes mods for them,…
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